Re: Update on BigRRed....


[ Follow Ups ] [ Post Followup ] [ Björn's 3D-World - Developer's Board ]

Posted by Chris Lundie from dialin140.eagle.ca (206.186.242.115)on May 24, 1998 at 15:48:59:

In Reply to: Re: Update on BigRRed.... posted by Marvin on May 24, 1998 at 08:49:31:

Marvin, how are you implementing fog tables? Do you think it could be done with the specular vertex type? I realized that specular works a lot like fog does... and you could emulate a fog table with it. Glide itself doesn't have specular, so there's nothing to worry about there.

Of course, this would require a V2x00 to work properly.



Follow Ups:



Post a Followup

Name:
E-Mail:

Subject:

Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Björn's 3D-World - Developer's Board ]